01Spatial Documentation

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Add content

The right Content Panel in Space Studio places models, primitives, lights, and annotations in map coordinates. The map describes the physical space; Content describes the digital experience anchored to it.

Open the panel

Open a Ready map in Space Studio and select Content in the top bar. The canvas makes room for the panel. Select its title to collapse the body, or drag its left edge to resize it.

Add objects

Under Scene, select + Add:

  • Geometry: Box, Sphere, Cylinder, or Plane primitives for placeholders, occlusion tests, and simple visual elements.
  • Light: Ambient, Directional, or Point lighting for imported models.
  • Model: a .glb or .gltf model and its dependent assets.
  • Annotation · Tag: a readable label placed on a real surface. A pickable scene mesh must be loaded.

Prefer GLB for production so geometry, materials, and textures travel as one file. Optimize texture resolution, material count, and triangles for target mobile devices.

Place and edit

Select an object in Scene, then use:

  • Translate to move it along the X, Y, and Z axes.
  • Rotate to turn it around an axis.
  • Scale to change its size.
  • Undo / Redo to navigate that object's edit history.
  • Reset to restore its transform from before the current editing session.

Use the gizmo for coarse placement and numeric properties for final alignment. Keep Content in the shared map Origin; do not move the whole map to fix one object.

Scene management

The eye control hides an object without deleting it. Delete removes the selected object. Global visibility and delete-all actions affect the full Scene, so confirm their scope before use.

Objects can form parent-child relationships. A child's transform is relative to its parent, which is useful for grouping a model with lights, labels, or component parts. Moving the parent moves all its children.

Save and verify

Select the Save icon beside Scene to persist Content. Unsaved browser changes may be lost after a refresh or close.

After saving, reopen the map and verify:

  1. Every object remains at the correct real-world location.
  2. Model scale and orientation agree with the venue.
  3. Lighting does not produce overexposed or completely black materials.
  4. Android WebXR, iOS App Clip, or WeChat clients load the scene smoothly on target devices.

Use Launch in the Space Studio top bar for an AR preview.